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About

Sean is a seasoned Lead 2D/3D Artist, boasting expertise in industry-standard software such as Maya, Substance, Zbrush, Photoshop, and Unity. His forte lies in crafting captivating and iconic characters, a passion stemming from his childhood fascination with Star Wars. With a career spanning both the bustling tech hub of the Bay Area and the serene shores of Hawaii, Sean has left his mark on the games industry.

Throughout his journey, Sean has steered art teams within mobile game companies and AAA studios, sculpting the overall vision of games with finesse. His skills extend far beyond mere artistic creation; he's adept at generating concept art, crafting 2D storyboards, and molding low and high poly 3D models. Seamlessly navigating technical art pipelines and managing outsourcing art processes are just a few feathers in his cap. Not to mention his knack for crafting game-ready animations that breathe life into virtual worlds.

Sean's true strength lies in his ability to shepherd an idea from its conceptual infancy to a polished, market-ready product. With a steadfast commitment to maintaining clarity of vision throughout every stage of development, Sean is a true asset to any creative endeavor.

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