Sean is a Lead 2d 3d Artist who is a expert in Maya, Zbrush, Photoshop and Unity. His specialty is creating iconic characters. He has a boy hood love for Star Wars. He has built his career in the games industry in the Bay Area. Mostly at mobile game companies where he has lead art teams, developed the overall vision of games, generate concept art, 2d storyboards, low and high poly 3D models, undertake the handling of technical art pipelines, handle outsourcing art management, and create game ready animations while maintaining a firm grip on his own tasks and schedule. Sean can carry an idea from pre-visualization to final quality and he delivers great looking results, swiftly and to schedule.